/* * socket.h - User level library definition. * * Author Alain Greiner (2016,2017,2018,2019,2020) * * Copyright (c) UPMC Sorbonne Universites * * This file is part of ALMOS-MKH. * * ALMOS-MKH is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2.0 of the License. * * ALMOS-MKH is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with ALMOS-MKH; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _SOCKET_H_ #define _SOCKET_H_ /***************************************************************************************** * This file defines the user level library. * All these functions use the sys_socket() function to access the kernel structures. * The user/kernel shared structures and mnemonics are defined in * the file. ****************************************************************************************/ #include /***************************************************************************************** * This function creates a local socket for communication, register it in the calling * process and returns a socket index, that is actally a file descriptor. * - The argument specifies a family of protocols to be used. * The only supported type is AF_INET : IP V4. * - The argument specifies the communication semantic. * The only supported values are SOCK_DGRAM (UDP) & SOC_STREAM (TCP). * - The argument is not supported, and must be zero. ***************************************************************************************** * @ domain : [in] must be PF_INET. * @ type : [in] must be SOCK_DGRAM / SOCK_STREAM * @ protocol : [in] must be 0. * @ returns a file descriptor identifier (fdid) / return -1 if error. ****************************************************************************************/ int socket( int domain, int type, int protocol ); /***************************************************************************************** * This function assigns a socket address to an unnamed local socket, * identified by the argument, and set the socket state to BOUND. ***************************************************************************************** * @ fdid : [in] socket identifier. * @ local_addr : [in] local address in the communication space. * @ addr_length : [in] addres length in bytes. * @ returns 0 if success / return -1 if error. ****************************************************************************************/ int bind( int fdid, sockaddr_t * local_addr, int addr_length ); /**************************************************************************************** * This function is executed by a TCP server on a socket identified by its , * after a bind(). It specifies the willingness to accept incoming connections requests * from remote clients, and a max size for the queue of pending connection requests, * as defined by the argument. It sets the socket state to LISTEN. * It applies only to sockets of type SOCK_STREAM (TCP). * It can be called by a thread running in any cluster. **************************************************************************************** * @ fdid : [in] file descriptor identifying the socket. * @ backlog : [in] max number of pending connection requests in CRQ queue. * @ returns 0 if success / return -1 if error. ***************************************************************************************/ int listen( int fdid, int backlog ); /***************************************************************************************** * This function connects a local socket identified by its to a remote socket. * The argument defines the address to which UDP datagrams or TCP segments * are to be sent, and the only address from which they are to be received. * - If the socket identified by the argument is of type SOCK_DGRAM (UDP), this * function simply updates the local socket descriptor using the argument, * and updates the socket state to CONNECT. * - If the socket is of type SOCK_STREAM (TCP), this function is called by a TCP client * to start the 3 steps handshake protocol with a TCP server identified by . * It returns only when the connexion is established, and the local socket state * is set to ESTAB. ***************************************************************************************** * @ fdid : [in] file descriptor identifying the socket. * @ remote_addr : [in] remote address in the communication space. * @ addr_len : [in] address length in bytes. * @ returns 0 if success / return -1 if error. ****************************************************************************************/ int connect( int fdid, sockaddr_t * remote_addr, int addr_length ); /***************************************************************************************** * This function is executed by a TCP server on a socket identified by its , * after bind() and listen(). * It extracts the first connection request from the queue of pending connections, * creates a new socket with the same properties as , and allocates a new file * descriptor for the new socket. If no pending connections are present on the queue, * it blocks the call ,er until a connection is present. The new socket cannot accept more * connections, but the original socket remains open. It returns in the * argument the client address. The inout argument contains initially * te size of the buffer, and returns the actual length of the address. ***************************************************************************************** * @ fdid : [in] file descriptor identifying the socket. * @ remote_addr : [in] remote client address in the communication space. * @ addr_len : [inout] address length in bytes. * @ returns 0 if success / return -1 if error. ****************************************************************************************/ int accept( int fdid, sockaddr_t * remote_addr, int * addr_length ); /***************************************************************************************** * This function send data from a local socket identified by the argument, * to a remote socket. The payload is defined by the and arguments. * The local socket must be in "connected" state, as the remote socket is identified * by the remote_address and remote_port registered in the local socket. * If the packet is too long to pass atomically through the underlying protocols, * an error is returned, and the message is not transmitted. * This blocking function returns only when all data have been sent (for an UDP socket), * or acknowledged (for a TCP socket). ***************************************************************************************** * @ fdid : [in] file descriptor identifying the socket. * @ buffer : [in] local pointer on source buffer. * @ length : [in] number of bytes in source buffer. * @ flags : unused / must be 0. * @ returns number of bytes sent if success / return -1 if error. ****************************************************************************************/ int send( int fdid, void * buffer, int length, int flags ); /***************************************************************************************** * This function get data from a local socket identified by the index, * wether or not it is connected, and stores this data in the buffer identified by the * argument. The buffer size is defined by the argument. * This non blocking function returns as soon as data is available, returning the number * of bytes actually moved to . ***************************************************************************************** * @ fdid : [in] file descriptor identifying the socket. * @ buffer : [in] local pointer on destination buffer. * @ length : [in] number of bytes in destination buffer. * @ flags : unused / must be 0 * @ returns number of bytes received if success / return -1 if error. ****************************************************************************************/ int recv( int fdid, void * buffer, int length, int flags ); /***************************************************************************************** * This function send a packet from a local socket identified by the argument, * to a remote socket. The payload is defined by the and arguments. * The remote socket is identified by the and arguments. * If the packet is too long to pass atomically through the underlying protocols, * an error is returned, and the message is not transmitted. * This blocking function returns only when all data have been sent (for an UDP socket), * or acknowledged (for a TCP socket). ***************************************************************************************** * @ fdid : [in] file descriptor identifying the socket. * @ buffer : [in] local pointer on source buffer. * @ length : [in] number of bytes in source buffer. * @ flags : unused / must be 0. * @ remote_addr : [in] remote socket address in communication space. * @ addr_length : [in] size of buffer containing this remote address. * @ returns number of bytes sent if success / return -1 if error. ****************************************************************************************/ int sendto( int socket, void * buffer, int length, int flags, sockaddr_t * remote_addr, int addr_length ); /***************************************************************************************** * This function get data from a local socket identified by the argument, * wether or not it is connected, and stores this data in the buffer identified by the * argument. The buffer size is defined by the argument. * This non blocking function returns as soon as data is available, returning the number * of bytes actually moved to . * If the argument is not NULL, and the local socket is not connected, * the remote socket address is stored in the buffer. * The buffer is an in/out argument, that contains initially the size * of the buffer and returns the actual remote address length. ***************************************************************************************** * @ socket : [in] local socket identifier. * @ buffer : [in] local pointer on destination buffer. * @ length : [in] number of bytes in destination buffer. * @ flags : unused / must be 0. * @ remote_addr : [out] buffer for remote socket address. * @ addr_length : [in/out] size of this remote address buffer. * @ returns number of bytes received if success / return -1 if error. ****************************************************************************************/ int recvfrom( int socket, void * buffer, int length, int flags, sockaddr_t * remote_addr, int * addr_length ); #endif // _SOCKET_H_