/* sbrk.c -- allocate memory dynamically. * * Copyright (c) 2008 Anthony Green * * The authors hereby grant permission to use, copy, modify, distribute, * and license this software and its documentation for any purpose, provided * that existing copyright notices are retained in all copies and that this * notice is included verbatim in any distributions. No written agreement, * license, or royalty fee is required for any of the authorized uses. * Modifications to this software may be copyrighted by their authors * and need not follow the licensing terms described here, provided that * the new terms are clearly indicated on the first page of each file where * they apply. */ #include #include "glue.h" /* just in case, most boards have at least some memory */ #ifndef RAMSIZE # define RAMSIZE (caddr_t)0x100000 #endif char *__heap_ptr = (char *)&_end; /* * sbrk -- changes heap size size. Get nbytes more * RAM. We just increment a pointer in what's * left of memory on the board. */ char * _sbrk (nbytes) int nbytes; { char *base; char *sp; base = __heap_ptr; __heap_ptr += nbytes; return base; /* FIXME: We really want to make sure we don't run out of RAM, but this * isn't very portable. */ #if 0 if ((RAMSIZE - heap_ptr - nbytes) >= 0) { base = heap_ptr; heap_ptr += nbytes; return (base); } else { errno = ENOMEM; return ((char *)-1); } #endif }