source: trunk/libs/newlib/src/newlib/libm/common/sf_remquo.c @ 567

Last change on this file since 567 was 444, checked in by satin@…, 6 years ago

add newlib,libalmos-mkh, restructure shared_syscalls.h and mini-libc

File size: 3.4 KB
Line 
1/* Adapted for Newlib, 2009.  (Allow for int < 32 bits; return *quo=0 during
2 * errors to make test scripts easier.)  */
3/* @(#)e_fmod.c 1.3 95/01/18 */
4/*-
5 * ====================================================
6 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
7 *
8 * Developed at SunSoft, a Sun Microsystems, Inc. business.
9 * Permission to use, copy, modify, and distribute this
10 * software is freely granted, provided that this notice
11 * is preserved.
12 * ====================================================
13 */
14
15#include <math.h>
16#include "fdlibm.h"
17
18/* For quotient, return either all 31 bits that can from calculation (using
19 * int32_t), or as many as can fit into an int that is smaller than 32 bits.  */
20#if INT_MAX > 0x7FFFFFFFL
21  #define QUO_MASK 0x7FFFFFFF
22# else
23  #define QUO_MASK INT_MAX
24#endif
25
26static const float Zero[] = {0.0, -0.0,};
27
28/*
29 * Return the IEEE remainder and set *quo to the last n bits of the
30 * quotient, rounded to the nearest integer.  We choose n=31--if that many fit--
31 * we wind up computing all the integer bits of the quotient anyway as
32 * a side-effect of computing the remainder by the shift and subtract
33 * method.  In practice, this is far more bits than are needed to use
34 * remquo in reduction algorithms.
35 */
36float
37remquof(float x, float y, int *quo)
38{
39        __int32_t n,hx,hy,hz,ix,iy,sx,i;
40        __uint32_t q,sxy;
41
42        GET_FLOAT_WORD(hx,x);
43        GET_FLOAT_WORD(hy,y);
44        sxy = (hx ^ hy) & 0x80000000;
45        sx = hx&0x80000000;             /* sign of x */
46        hx ^=sx;                /* |x| */
47        hy &= 0x7fffffff;       /* |y| */
48
49    /* purge off exception values */
50        if(hy==0||hx>=0x7f800000||hy>0x7f800000) { /* y=0,NaN;or x not finite */
51            *quo = 0;   /* Not necessary, but return consistent value */
52            return (x*y)/(x*y);
53        }
54        if(hx<hy) {
55            q = 0;
56            goto fixup; /* |x|<|y| return x or x-y */
57        } else if(hx==hy) {
58            *quo = 1;
59            return Zero[(__uint32_t)sx>>31];    /* |x|=|y| return x*0*/
60        }
61
62    /* determine ix = ilogb(x) */
63        if(hx<0x00800000) {     /* subnormal x */
64            for (ix = -126,i=(hx<<8); i>0; i<<=1) ix -=1;
65        } else ix = (hx>>23)-127;
66
67    /* determine iy = ilogb(y) */
68        if(hy<0x00800000) {     /* subnormal y */
69            for (iy = -126,i=(hy<<8); i>0; i<<=1) iy -=1;
70        } else iy = (hy>>23)-127;
71
72    /* set up {hx,lx}, {hy,ly} and align y to x */
73        if(ix >= -126)
74            hx = 0x00800000|(0x007fffff&hx);
75        else {          /* subnormal x, shift x to normal */
76            n = -126-ix;
77            hx <<= n;
78        }
79        if(iy >= -126)
80            hy = 0x00800000|(0x007fffff&hy);
81        else {          /* subnormal y, shift y to normal */
82            n = -126-iy;
83            hy <<= n;
84        }
85
86    /* fix point fmod */
87        n = ix - iy;
88        q = 0;
89        while(n--) {
90            hz=hx-hy;
91            if(hz<0) hx = hx << 1;
92            else {hx = hz << 1; q++;}
93            q <<= 1;
94        }
95        hz=hx-hy;
96        if(hz>=0) {hx=hz;q++;}
97
98    /* convert back to floating value and restore the sign */
99        if(hx==0) {                             /* return sign(x)*0 */
100            *quo = (sxy ? -q : q);
101            return Zero[(__uint32_t)sx>>31];
102        }
103        while(hx<0x00800000) {          /* normalize x */
104            hx <<= 1;
105            iy -= 1;
106        }
107        if(iy>= -126) {         /* normalize output */
108            hx = ((hx-0x00800000)|((iy+127)<<23));
109        } else {                /* subnormal output */
110            n = -126 - iy;
111            hx >>= n;
112        }
113fixup:
114        SET_FLOAT_WORD(x,hx);
115        y = fabsf(y);
116        if (y < 0x1p-125f) {
117            if (x+x>y || (x+x==y && (q & 1))) {
118                q++;
119                x-=y;
120            }
121        } else if (x>0.5f*y || (x==0.5f*y && (q & 1))) {
122            q++;
123            x-=y;
124        }
125        GET_FLOAT_WORD(hx,x);
126        SET_FLOAT_WORD(x,hx^sx);
127        q &= 0x7fffffff;
128        *quo = (sxy ? -q : q);
129        return x;
130}
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