source: trunk/sys/TinyGL/Changelog @ 1

Last change on this file since 1 was 1, checked in by alain, 5 years ago

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1version 0.4:
2 - added 24/32 bit rendering support (Olivier Landemarre - F. Bellard)
3 - fixed GL_TRIANGLE_STRIP (Olivier Landemarre)
4 - added gl_malloc, gl_free, gl_zalloc wrappers (Olivier Landemarre)
5
6version 0.3:
7 - added NanoX API (nglx) (F. Bellard)
8 - added gears example and unified GUI in examples (F. Bellard)
9 - added TGL_FEATURE_RENDER_BITS so that it will be possible to render
10   natively in 15/16/24 or 32 bits. (F. Bellard)
11 - interpolated lines (Olivier Landemarre)
12 - fast no shading case (Olivier Landemarre)
13 - fast no projection case (Olivier Landemarre)
14
15version 0.2: Fabrice Bellard
16 - added 24/32 bpp support. Added some features.h ifdefs.
17 - fixed some error reporting cases in the examples
18 - endianness is deduced from the glibc (BYTE_ORDER macro)
19
20version 0.19: Peder Blekken
21 - new files BeOS/* src/msghandling.*, src/arrays.*, src/oscontext.c
22     include/GL/oscontext.h src/features.h
23 - added support for BeOS, see README.BEOS
24 - added support for drawing convex polygons with unlimited # of vertices
25 - added support for GL_LIGHT_MODEL_TWO_SIDE
26 - added generic rotation code for glopRotate
27 - added support for opengl 1.1 arrays
28 - added support for glPolygonOffset, not implemented.
29 - added glGetFloatv, limited support.
30 - added some pnames for glGetIntegerv
31 - added some empty functions in include/GL/gl.h to compile VRMLView
32 - added GL_VERSION_1_1 define in include/GL/gl.h   
33 - fixed "bug" when context->gl_resize_viewport is not set.
34 - fixed bug in glBindTexture (didn't accept texture object 0)
35
36version 0.1:
37 - Initial revision, Fabrice Bellard
38
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